What begins as a celebration of PlayStation launch titles becomes a full-on gushfest for Jumping Flash and its late composer, Takeo Miratsu. Also covered are Tohshinden and Air Combat.
Episode 4 notes:
00:00 – Duke (Battle Arena Tohshinden)
08:06 – Rungo (Battle Arena Tohshinden)
10:30 – Sofia (Battle Arena Tohshinden)
16:32 – Air Combat (Level Theme)
18:20 – Air Combat (Intro Movie)
22:35 – Level 4-1 (Jumping Flash!)
24:40 – Level 1-1 (Jumping Flash!)
27:55 – Level Select (Jumping Flash!)
33:32 – Level 5-2 (Jumping Flash!)
35:12 – Level 3-2 (Jumping Flash!)
38:45 – Final Boss (Jumping Flash!)
41:51 – Ending (Jumping Flash!)
46:08 – Ending (Air Combat)
One thing I realized after editing the episode (and didn’t mention in the audio) is how Tohshinden was the first game that I recall having “real” guitar playing in it. Both Duke and Rungo’s theme have a very gritty “garage band” guitar in them that sounds like some dude at Takara plugged in his instrument and jammed out a low-fi solo over the existing music. While I’m sure other games had real, i.e. non-sampled guitar playing, this was the first game I came across that featured it. Interesting!